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Oddworld Abe's Oddysee Remastered



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    • By Marioysikax
      Source: http://blog.metaclassofnil.com/?p=691 (Retrieved via Wayback Machine)
      Created for Hyperdimension Neptunia Re;Birth 1, but also confirmed working with Re;Birth 2: Sisters Generation and Re;Birth 3: V Generation.
      README.txt:
    • By Methanhydrat
      TL;DR
      This mod allows you to change the FPS limit to above 60, fix texture issues on modern hardware, adjust the despawn time of corpses, change the FOV, skip intro videos and force custom display resolutions.
      Quick start guide:
      Extract the zip-file to your main game folder. For example: 'C:Program Files (x86)SteamsteamappscommonQuake 4'
      Use the Quake4TweakerGUI to change the settings as desired
      Start the game like you would normally, for example directly through Steam
      Features
      The Quake 4 Tweaker is a utility mod for Quake 4 that offers various fixes and additional options for the game. It is easy to install and comes with a GUI for convenient configuration.
      Its features include:
      Properly adjusting the FPS limit to above 60 (e.g. to 144)
      Fixing texture bugs on modern hardware by forcing high image quality
      Adjusting the despawn time of corpses
      Changing the field of view
      Skipping of the intro videos
      Forcing the game to use a custom resolution
      Instructions
      Supported Versions
      This mod is designed for the latest, fully patched versions of Quake 4 and might not work when used with older or otherwise modified executables.
      Steam v1.4.2
      Install
      The mod does not make any permanent changes to the game or to Windows and can easily be removed.
      Extract the zip-file to your main game folder. For example: 'C:Program Files (x86)SteamsteamappscommonQuake 4'
      Use the Quake4TweakerGUI to change the settings as desired
      Start the game like you would normally, for example directly through Steam
      Note that the GUI is for configuration only and does not have to be running for the mod to work.
      Uninstall
      Rename or remove the dinput.dll from the folder of the game.
      Known Issues
      There are currently no known issues with the mod.
      Additional Information
      Antivirus Software
      Since this mod consists of an executable DLL file that uses 'hacking techniques' such as injection and hooking, it could be classified as malicious by antivirus software. In that case, it might be necessary to add an exception rule to the scanner.
      If you lack the trust in random people on the internet -- and I would not blame you -- feel free to use a meta online virus scanner like VirusTotal to verify the file.
      GUI Requirements
      The GUI requires the Microsoft .NET Framework 4.7.1 to work; which should already be installed on most systems. If you are having problems starting the program, you can download the required version either through a recommended Windows update (Windows 7 and later) or at Microsoft here.
      Loading Other Fixes/Mods/Injectors
      To increase the compatibility with other mods or injectors that are using a wrapper DLL, this fix offers two methods for remote loading of additional files. Note that there might still be compatibility issues between the different fixes, mods or injectors that have nothing to do with the loading process.
      File method:
      The mod will load another dinput.dll automatically if it has the name dinput_Remote.dll. Just rename the DLL you want to load accordingly. Using this method will lead to an error if the renamed DLL is not itself a dinput.dll.
      Folder method:
      The mod will also automatically load all DLLs regardless of their names in a dinput_Remote sub-directory. Just create a corresponding folder in the install directory of the mod. This is the only way to load multiple (conflicting) files.
      Input Bindings
      The GUI allows the binding of an action to an arbitrary combination of keys and buttons on the keyboard, the mouse or an XInput compatible controller. The system purposefully does not restrict conflicts, so multiple actions can be bound to the same key.
      Key Names:
      In case of the keyboard there might be a discrepancy between the key that was pressed and the one that is displayed. This is because the names are automatically translated based on the keyboard layout by using a Windows function. However, the mod always uses the physical keys as they were used during the creation of the binding, independent of the name that is displayed.
      Modifiers:
      Modifier bindings can be created by just using the corresponding key combinations. If you bind one action to Space and another another to LCTRL + Space and a third one to LALT + LCTRL + Space, only one of them will be triggered when Space is down, depending on the state of LCTRL and LALT. The system is not restricted to the usual modifier keys ALT, CTRL or SHIFT. Any key or button pressed before another acts as a modifier for the next one. Note that the order of the keys or buttons is only relevant during the binding process to distinguish bindings with the same modifiers. In the above example, Space could be held down and the other actions triggered by pressing LCTRL or LALT afterwards.
      Contact And Support
      If you like this mod and want to support the development or show your appreciation with a donation, you can find more information on my website. There you can also find out more about other mods that I have done and means to contact me if you have a question, want to provide feedback, bug reports and suggestions.
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If there is a way to describe Oddworld accurately, it’s most certainly both strange (in a good way, natch) and never afraid to show its dark humor chops. Those elements alone are what stuck with me with Oddworld: Munch’s Oddysee, even if the overall product hasn’t aged as well as I thought. Originally released as a launch title for the Xbox in 2001, the third entry in the Oddworld series was at the time one of the few games for the new console that caught me for its brash weirdness. Unlike the first two Oddworld entries (Abe’s Oddysee and Abe’s Exoddus) which are 2D platformers, Munch’s Oddysee is the first Oddworld chapter to be fully 3D, carrying over many of its platforming aesthetics and hooks. Visually, Munch’s Oddysee in 2001 looked to take advantage of the OG Xbox’s processing power, and it showed back then. But, time can surely take its toll on this remastered port for the Switch, even if the overall atmosphere is admirably absurd while the gameplay is just a mixed bag.

Oddworld Abe's Oddysee Remastered Cheats

Taking place following the events of Abe’s Exoddus, Munch’s Oddysee begins with the industrial race of Glukkons hunting a frog-like species called Gabbits nearly to extinction. One such Gabbit who is named Munch soon realizes that he is likely the last of his kind. Weathersnoop 4 1 9 epizoda. After being captured and brought to a floating fortress named Vykkers Lab to be experimented on and have his lungs harvested, Munch soon escapes. Mac studio tech foundation nc15. All while this is going on, Abe, the Mudokon protagonist of the first two Oddworld games, is tasked with rescuing Munch. Eventually, Munch (who now has an electronic device attached to his head) escapes the research facility while then crossing paths with Abe.

Together Abe and Munch must then trek across the planet of Oddworld and return to the lab to save batches of Mudoken eggs and the last can of Gabbiar (Gabbit eggs) before it is sold off at an auction. At its core, though, the story of Oddworld: Munch’s Oddysee is incredibly strange (the same can be said of the game’s character designs) and charmingly intriguing enough that I wound up caring way more for both Abe and Munch’s journey and stated goals. Even I couldn’t help but feel slightly sentimental at the beginning cutscene where Munch discovers he is all alone and probably the last of his species. Now, if most of this may seem confusing for a first-timer, the main menu thankfully includes a collection of cutscenes from the previous Oddworld games that do a good job of recapping the story so far.

  1. At long last, the remake of the PS1 classic Oddworld: Abe’s Oddysee has arrived! Not just a simple HD remaster, this is essentially a new game with many gameplay elements being re-tweaked to be user friendly for today’s gamer. Whilst that may make simply completing the game easier than the original, the road to the Platinum trophy can.
  2. Oddworld: Abe’s Oddysee is a tough game. Even with infinite lives, it’s going to take you a long time to play through the game, particularly if you’re trying to rescue all 99 Mudokons. Pas de barres d’inventaire.

Anyone here ever played oddworld abe's oddysee (1997)? The remastered version, Oddworld: New 'n' Tasty, came out in 2015 which should introduce a lot of new players. There's a sequel called abe's exoddus which takes place shortly after oddysee, planning to get an oddworld. Oddworld: Munch's Oddysee HD is the remastered version of Oddworld: Munch's Oddysee developed by Just Add Water and Oddworld Inhabitants. Changes to the game include higher quality models and textures, new sound effects, trophies and more fluid controls. The game was announced together with Oddworld: Stranger's Wrath HD in a tweet made by Just Add Water. It was released on the Playstation.

Windows

Oddworld Abe's Oddysee Ps1 Rom

Throughout your journey, you will see yourself switching back and forth between Abe and Munch to solve various platform puzzles while fending off foes. Controlling Abe gives you the ability to pick up varying objects and things (including Munch), recruit captured or stray Mudokons, and utter a possession chant. The possession chant requires the use of Abe collecting green spherical spooceshrubs littered all over the map. Also, collecting spooceshrubs will allow you to unlock doors or revive fallen Mudokons. On the other end, controlling Munch enables you to swim, zap enemies with his electronic device implant, and recruit and command small puffball creatures called Fuzzles. They may look and sound cute at first, but Fuzzles can quickly turn deadly when you sic them on groups of enemies. There is a certain joy in seeing it all unfold in a dark, comedic sort of way.

Anymp4 iphone data recovery 9 0 225. It should also be noted when recruiting both Mudokon scrubs and Fuzzles that not only are they integral for your defense and solving puzzles but also raising your Quarma rating. http://vrniock.xtgem.com/Blog/__xtblog_entry/19079600-iscrapbook-3-3-0-ubkg-download-free#xt_blog. The Quarma (Mudokon for karma) rating is based on how many scrubs and Fuzzles you can rescue throughout the game’s levels. The amount of Quarma you have is dependent on whether or not you will receive a good or bad ending for Abe and Munch.

The obvious goal for each level relies heavily on working together with Abe and Munch, but the overall progression does come with quite a bit of frustration. While several levels are straightforward with what you need to do in order to get both Abe, Munch, and others to safety, others quickly show their platforming woes. This is exemplified when using Abe to make tight jumps across ledges and such that can become incredibly tiresome. There were far too many times when I was forced to restart a level due to a costly mistake such as a stray hit from an enemy or Abe drowning because of a missed platform jump. The game’s quick save feature certainly got a workout from time to time when I anticipated moments like that. The frustrations only intensify more when the camera starts to work against you. Coupled with that it can be hard to see where you are trying to jump when indoors due to poor lighting. While I am aware that this is an HD remaster of a game from 2001 that’s bound to show its age, the design shortcomings from that era can still be aggravating. https://coolnup849.weebly.com/itu0027s-mine-video-watermark-maker-pro-2-050.html.

However, even when these aggravations subside briefly, Munch’s Oddysee can sometimes be quite a weird, enjoyable romp. For example, Abe’s possession ability is fun to use if you find yourself wanting to clear out enemies to avoid losing any Fuzzles and Mudokons. But there were times when trying to eliminate a few baddies that I found this process can get repetitive and tiresome. Still, being able to possess a big machine gun-toting Slig or have Munch control a giant four-legged robot called a Snoozer does have its moments. While Munch can be at some points frustrating to maneuver on the ground and susceptible to enemy attacks without his zapping ability, his water-based objectives add a change of pace. In addition to their own set of abilities, there are vending machines (or vendos as they called here) in some levels that will help increase how high you jump, your running speed, or turn you invisible for a brief period of time. Many of these abilities are helpful when you are in a pinch, but the time-constraints will find yourself going to these machines at inopportune times. On the subject of the game’s puzzles, switching between Abe and Munch is quick and easy when solving them. But, the puzzles themselves begin to lose some variety as the game progresses. While there is some challenge to each platforming or crane puzzle, repetition soon starts to rear its head and quickly bogs down some of the later levels. This repetitive cycle, coupled with some annoying enemy encounters, makes things feel less desirable.

Oddworld Abe

While one can appreciate the atmosphere, characters, dark humor, and certain gameplay aspects of Oddworld: Munch’s Oddysee, it teeters between the line of frustrating and charming. For a game originally released in 2001, there are surprisingly a few positive flashes here and there, but it can feel less than polished as its age shows throughout.





Oddworld Abe's Oddysee Remastered
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